Google UX Design Professional Course Certificate
March 2025
I created Cinema Bites, a movie theater ordering app that helps users quickly see which food items are in stock and which are not. As the first full project I designed on my own, it holds a special place in my journey. I took it from the initial concept and wireframes all the way through the usability study and final design.
March 2025
Health Hub was the second project I completed in the course. The focus was on responsive design and making health documents easier for users to access. I worked on creating cleaner layouts, clearer wording, and a softer visual style to deliver a more seamless and easy to understand user experience.
June 2025 - PRESENT
Role - Lead UX/UI Designer (Volunteer)
I currently work with Star Tempest Studios as the Lead UX/UI Designer, collaborating with their team to create new screens and menus for their upcoming project. The work is still in active development, but my focus remains on designing clear navigation and fast access to information. As a gamer myself, this project is both a chance to contribute to an industry I have admired for years and an opportunity to grow my UX skills by taking the lead in the design process.
Social Justice Collaborative
July 2025 - PRESENT
Role - UX Designer (Volunteer)
This volunteer project focused on creating a more accessible and bilingual experience for the existing Social Justice Collaborative website. I applied my newly developed skills to improve navigation, reduce decision fatigue, and reorganize information so the matrix-style structure feels more streamlined and easier to use.
Google UX Design Professional Course Certificate
March 2025
I created Cinema Bites, a movie theater ordering app that helps users quickly see which food items are in stock and which are not. As the first full project I designed on my own, it holds a special place in my journey. I took it from the initial concept and wireframes all the way through the usability study and final design.
March 2025
Health Hub was the second project I completed in the course. The focus was on responsive design and making health documents easier for users to access. I worked on creating cleaner layouts, clearer wording, and a softer visual style to deliver a more seamless and easy to understand user experience.
June 2025 - PRESENT
Role - Lead UX/UI Designer (Volunteer)
I currently work with Star Tempest Studios as the Lead UX/UI Designer, collaborating with their team to create new screens and menus for their upcoming project. The work is still in active development, but my focus remains on designing clear navigation and fast access to information. As a gamer myself, this project is both a chance to contribute to an industry I have admired for years and an opportunity to grow my UX skills by taking the lead in the design process.
Social Justice Collaborative
July 2025 - PRESENT
Role - UX Designer (Volunteer)
This volunteer project focused on creating a more accessible and bilingual experience for the existing Social Justice Collaborative website. I applied my newly developed skills to improve navigation, reduce decision fatigue, and reorganize information so the matrix-style structure feels more streamlined and easier to use.